Interesting wikis, wiki software and hosted wiki providers
Know of any cool or interesting wiki software? Want to run a wiki on your own server? Want a turnkey wiki hosted by a provider? Then /wiki is for you! Wiki-related technical queries are also welcome.
Welcome to /GuildWars2 where we strive to be a place where you can share your Guild Wars 2 experiences and partake in discussions with players from around the world.
TIL in 2015 a fan of the Austrailian band Peking Duk got backstage at their concert by adding himself as a family member on their Wiki page and showing it to security. The band wasn't even upset, saying "We ended up having a bunch of beers with him and he was an absolute legend."
(Wiki in comments) “Jumpin’ Joe” Beyrle was a paratrooper in the 101st Airborne during D-Day who completed his mission solo, was captured & escaped twice, joined a Red Army tank crew to liberate the POW camp he was in, & returned home to be married in the church his wake was held in.
What to expect when you're expecting a swap: A wiki entry on the "before yous" of ambitious engine/transmission/steering/body swaps. Please offer input and suggestions!
Many of you have noticed that there are rather a large number of "eyes bigger than stomach" swap questions that pop up here. "I want to do a Caterpillar diesel and manual transmission swap to my 2014 Avalanche, what kind of headlight bulbs should I run when I'm done?" "I want to make a replica RX7 by rotary-swapping a Miata." "I want to make my Nissan Versa RHD for reasons." "How can I add more JDM to my Fusion? Can I just swap the body for a kei car?" "How do I supercharge and RWD swap my 2007 Corolla? Am I going to need to buy a new powerband?" A bit ago we wrote a brief intro on questions to ask yourself before breaking out the wrenches and Jeg's catalog. What would you offer for input? Is there anything you'd add, change, or remove? Should we just lorem ipsum swap the whole thing? Cheers! So you want to engine/trans/body swap your car. Who doesn't dream of breaking out the wrenches and channeling their inner Mike Finnegan and popping out from under the hood two sponsor breaks later with a running, driving race/muscle/drift/sleeper car? If you're asking about how to swap your car, you're interested in DIY performance. Great! However, it's not that simple. Most anything is possible with enough time and money, but it’s a long road with many steps from here to a working finished car. Cars aren't Lego. Parts aren't usually interchangeable, and swaps require a lot of work. No, seriously, they require a LOT of work. Try to map out as many of the steps as possible before committing yourself to years of poverty, testing the patience of your significant other, and yard art that will surely draw the ire of your city council:
Has the swap been done before? If it's been done and documented you have a leg up, even if you still have an extremely long way to go. Is there a kit? Is there aftermarket support?
How is your fabrication ability? This skill is required more often than you might think, especially if you haven’t done a swap/conversion before. Are you a very skilled welder, fabricator, and machinist? Do you have a significant budget (thousands of dollars) just for tools? This is not something you can learn in an afternoon or weekend. If not, be prepared to spend quite a lot of money (no, more than that. More than that, even. Take that figure. Now double it. Double it again. You're almost there) to hire specialists. Bear in mind that even with the best fabricators around, you'll still have to design or hire someone to design the parts you need first and that takes time and money too!
How are you with electrics and electronics? While older cars can be fairly basic, it’s not unusual to build a new harness using a company like Painless Performance. This requires a need to understand circuits and come up with your own schematic. OBD and CANBUS systems in cars since the 90’s are useful but sensor packages, wiring harnesses, gauge clusters, ECM/PCM/BCM/TCMs, etc. are not generally plug-and-play compatible. If you want things to work well and you're not just swapping a carbureted engine into a pre-OBD platform, expect a long time (with little or no assistance or documentation) wrangling pixies.
LS engines - 3rd/4th generation small-block Chevy engines - are more or less identical from a packaging point of view: size, mounts, intake and exhaust routing, accessory routing, etc; yet the work to swap an LS3 where an LS1 used to live (e.g. into a C5 Corvette or a Camaro of the same vintage) is still a several-thousand-dollar job, not including the LS3 long block itself, unless you do all of the labor and have significant hands-on experience with engine swaps. Even if you do all the labor, expect a thousand dollars on accessories, converter boxes, sensors, fluids, random bits and bobs, broken things and mistakes, taxes, and shipping.So if it costs several grand just to perform a common, well-supported, well-documented swap of almost identical engines, how much will it cost you to do different engines where you have to make significant architectural changes in metal, electric system, fluid flow, etc.?
How do you plan your drivetrain to work? Power needs to get from the engine to the ground somehow. Have you considered the reality of having a custom driveshaft made if you’ve changed the distance between the transmission output and the rear differential in a RWD car? And what about the rear differential? How does that affect your choice of axles, hubs, suspension, brakes, and wheels?
Want to swap a transmission? Everything above applies. If you're swapping a manual into a car that was offered with it your path will be much more straightforward, but you'll still have to do a good bit of cutting and fabricating to accommodate the hardware (clutch pedal, masteslave cylinders, shifter, etc.). Your best bet would be to go to the junkyard and take everything even remotely associated. Even after that, plan on having to have the computer(s) reprogrammed to accommodate the different transmission.
Want to change the fundamental layout (FMRR, FWD/RWD/AWD) of your car? This is an absolutely monumental undertaking and will require gutting the interior and engineering and fabricating entire structures like the firewall and floor pan. If you're interested in what sorts of things you should look for, consider watching the fantastic "Project Binky" build series on YouTube for an idea of what you're in for. Grab a cuppa, you're going to be here a while.
So you want to swap the driver layout of your car from LHD/RHD for some reason. Expect to tear apart the entire car and source very different parts. Depending on the layout under the hood, you may have to relocate the engine, transmission, engine bay accessories, suspension components, and major parts of the wiring harness. This will also very likely disable critical safety features of the car at the same time requiring you to make destructive modifications to important parts of the car such as the firewall and floorpan and pillars. Of course there is the interior which requires a mirrored dash, quite possibly a center console, and swapping the driver door panel to regain the same features but on the other side of the car.
Think you'll just buy a donor car and swap the body of another car on top of it? With extremely few exceptions, cars are not body-on-frame any more and you cannot just swap shells. Modern cars are almost entirely unibody and you can’t just hang sheetmetal from one car on a different chassis.
All said, you can also expect that you will almost certainly never recover more than a fraction of the money you spend on the swap when it's time to sell the car. In fact, in many or most cases a swap will in fact decrease the value of your car. This will be a labour of love, an exercise in stupidity, and a monument to cubic dollars spent chasing a dream. What can you expect to spend? Most simple DIY engine swaps run in the neighborhood of US $5,000-10,000 if there is a robust support network and inexpensive parts kits are readily available. If you aren't planning on doing the labor yourself, budget at least $100/hr for a shop to do the work for you. If you're interested in a nonstandard or undocumented swap, $30,000-$50,000 is very easy to spend. Expect the cost to increase as the scope of the project increases. Also, the faster you want it done, the more it’s going to cost. A complex build might take years. Do you have space to tie up in the garage with a car that may not even be a roller? Unfortunately, many swap ideas -- even the really cool ones, like swapping a SR20DET or F20C into a first-gen Dodge Viper with a hybrid drivetrain and manual transmission, oh, and it has pop-up laser headlights and JDM fender mirrors too -- fall into the category of "If you have to ask, it's not realistic." What do you need to complete this swap? Start by removing your fuzzy dice from the mirror. Slide an entirely different car underneath those fuzzy dice, and you're better off. If you're really set on trying this thing, try checking in with model-specific communities. Go find the forums or other online resources where people know the car or driveline inside and out. Search their archives. You might also look at some of the builds on projectcar and enginebuilding. Definitely dream big, but consider the real world too!
"When a player smelts iron ore, there is a 50% chance that the ore will be too impure and lacking in actual iron ore to yield an iron bar." ~Some wiki somewhere
About that entry on cEDH in the new EDHREC wiki...
So EDHREC just set up a wiki and in its entry about cEDH https://edhwiki.com/wiki/Competitive_EDH, says things like: "...where other Commander games are typically focused on a mutually enjoyable and resonant experience for all players at the table, cEDH games solely place focus on victory." "Games of cEDH do not make use of social contracts to help guide mutual enjoyment among all players." And apparently the reaction from the more visible cEDH players on Twitter has along the lines of "this is inaccurate and consists of prejudice against cEDH." Personally, I think the entry gets most of cEDH on the nose, but I can see why people might consider it incendiary or anti-cEDH. What do y'all think about it?
Someone removed Gem acquisition info from the Wiki making it hard to find out which vendor to buy Gems from and which quests unlock them.
Unless I'm missing something (in which case be gentle with me) this info is no longer on the wiki Gem pages for each gem. I realize that for some people this is a big who cares (just buy from Lilly in act 6 and muddle along until then) but for newer players or aging boomers like myself who can never remember which vendor sells what Gem, or which quest unlocks it, and at which level. On a related note: could GGG at this point just remove this painful system by perhaps putting all previously unlocked gems on every gem vendor as you progress? So all of the Act 1 Gems are available on Yeena and all her and Neesa's Gems are available on Clarrisa etc. at level appropriate values? Then maybe allow Lilly to sell the partially leveled Gems as well? If this is seen as too confusing for new players then maybe after Scion is unlocked on an account? I have 14k hours closing on 15k and I still have to do this dance of "which vendor has it" because I just can't memorize this amount of trivial stuff. There's only so much thats worthy of commiting to memory and apparently that ends at which vendor sells which Gem (to be fair to myself I've seen experienced Racers not remember). In fact to me this might be one of the most annoying minor bits of low QoL BS in the entire game that I frequently suffer from. Certainly after a players first playthrough this system adds absolutely nothing to the experience of the game except the need to go look at the wiki repeatedly... which we can't even do any more (again unless I'm missing something). Edit: apparently this was added back in after I posted this so thanks for that. But also GGG please consider the second paragraph, I also edited out where I said it felt a bit like wiki vandalism as someone mistook that for bullying the wiki volunteers and thats not what I wanted to imply (I was implying rando's editing out stuff not hard working regulars, but I thought that was the automatic implication of "wiki vandalsim" anyway maybe I'm wrong).
[Discussion] Wiki on the "Cycle steroids compared to BnC"
I've tried to read a lot and have asked the same question here several times with the same answers, which I appreciate. Have been taught a lot from you people here and I'm a bit more convinced about the topic now - cycling steroids compared to BnC and health aspects. Current understanding is that using anabolic steroids is most often a long term commitment, which for most mean being enhanced at least once or a few times per year. In that case doing cycles and PCT is not optimal, because of the fluctuations. Doing blast and cruise is much more beneficial long term in most aspects, and being on cruise is not different than being natural in terms of health if equated hormone balance. So there shouldn't be much room for cycles / PCT unless its a one time occurrence, example if someone want to evaluate what is like being enhanced. I wanted to read a bit more about this in the wiki, but almost everything is about cycles - PCT for some reason. I could only find a little about BnC, which overall is the same information that I've been taught. However one part of it caught my attention, and is a bit contradictory to what people here have been telling me. I thought doing BnC was superior for long term users, and that coming of once in a while to recover was pointless? Am I misunderstanding something here?
If you’re a steroid user that is on cycle more than you’re off, running a PCT can be counter productive. For example, a man completes a cycle, implements PCT and then jumps back on cycle right after or soon after PCT. This is a very harsh practice and terrible for your body. You are shutting down your natural testosterone production, stimulating it through PCT and then shutting it right back down. You’ve put yourself on a never ending rollercoaster with your hormone levels that’s going to wreak havoc on your body. For such an individual he would be better off running a low dose of testosterone, therapeutic levels, during his time between cycles. This is not an approach most men should take. Most men who use steroids need to come off and stay off after PCT is complete for a time if long-term health is important to them.
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